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Event Application

01. Project Info

The Challenge: 

People who go to concerts and other events need a platform to find activities that provide information that will help them make the right choice. A user wants to make sure they have enough information regarding the event they are going to be able to tell that they are going to have a good time. They also have the desire to share this information with friends that might want to go as well.

My goal is to create a <platform> where you can receive notifications about concerts, tag friends to invite them, share pics, get detailed venue information, and create a better concert-going experience. 

Role

Lead UX Designer – research and visual design 

Length of Project

8 Weeks

Tools

Figma, Zeplin, Whimsical, Miro, Mobbin, Lookback, Google Apps

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02. The Story

Discovery: Research & Analysis Research Goals: 

1. I want to learn what resources people use to find out about events and how they share information with friends.

2. I want to find out what the pain points are in their journey as well as the things that make them happy in their experience. 

03. Our Process

After the Semi-Structured Interview and Online Survey were completed I created a Affinity Diagram. I used information from my interview to collect notes about user motivation, needs, and behaviors.

I was then able to pull together Product Proposition and create a series of Themes and Opportunities. By refining the user data, I came up with some possible features for the application. 

This was followed by Paper Sketches and finally Low to Medium fidelity mockups in Figma. Following on to Usability testing I made changes to improve accessibility and create High Fidelity clickable prototypes for further testing

01.

Idea & Concept

To produce an Event app that could focus on messaging and concert details to provide a better concert-going experience.

02.

Development

Starting with paper sketches and moving on to lo-mid fidelity and finally clickable high-fidelity prototypes.

03.

Testing & Support

User testing involved Zoom and Lookback testing to see how well the user could navigate and give crucial information for further iterations.

Concept Mockup UI and UX Webdesign

Event Application

UX Designer for an event application. Initial research, user research, testing, wireframes, affinity maps to clickable prototype.

Task

UX Designer - research and visual design

  • Skills

    Figma, Zeplin, Whimsical, Miro, Mobbin, Lookback, Google Apps

  • Client

    Concept